Unity To Charge Developers A Fee Each Time A Game Is Installed Next Year

Game developers are not happy with the news.

Unity has announced plans to charge developers a fee each time a video game using the Unity engine is installed. Unity Plus is also being retired for new subscribers, starting today.

In a blog post released today (spotted via Game Developer), Unity revealed the ‘Unity Runtime Fee’. This new model be implemented from January 2024 and essentially means that developers will be charged a fee per install (compiled via a monthly charge) once a project crosses has made $200,000 in revenue over 12 months and achieved 200,000 total installs for Unity Personal and Plus. For Pro and Enterprise, the threshold is increased to $1 million in revenue over 12 months and 1 million total installs.

Read the full article on nintendolife.com

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