Final Fantasy Could Learn From Granblue Fantasy Relink’s Squad-Based Combat

Granblue Fantasy Relink has been a joyous ride for me. Clocking in close to 70 hours, I couldn’t help but reflect on why I love the experience, and one of the reasons is because of its squad-based combat. Not only is it good, but it also addresses a lot of the issues I had with the combat in Final Fantasy 16.

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